Call Of Duty: Black Ops III (Updated Zombies Ch...
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To get the Widow's Wine, you must open a portal in the Canal District. Transform into the demon to break open a door in the Canal. Behind the door is the portal that leads to a new area. Widow's Wine is actually a perk, not just a grenade. After leaving the portal, kill the ghosts and activate the power to the Widow's Wine machine. You can then buy the perk; it costs 4,000 points. It allows you to throw special grenades that damage and slow enemies. When you are being attacked, it automatically freezes the zombies and damages them over time until they die. The perk is limited to a few uses per round. Knifing enemies also has a chance of ensnaring them for a while. To get \"The Spider And The Fly\" trophy, you can either throw a Widow's Wine grenade yourself or just let a large group of zombies attack you. Odds are you will get trapped by zombies in high level rounds, and the perk will automatically get activated and you will get the trophy. The zombies get damaged over time and will die automatically without you doing anything.
There are two sure ways to spawn a minigun (also called Death Machine). The first one is to get the \"Fatal Contraption\" Mega Gobblegum from Monty's Factory. Since you acquire Gobblegums randomly, this way may not be ideal. A much better and safer way is to run over the blue pressure plate near the Juggernog during anti-gravity. This one pressure plate will spawn a death machine at the workbench by the pyramid. To trigger anti-gravity, just stand on all four pressure plates around the pyramid for a few seconds. You must then kill the following four types of zombies with the minigun to get the \"None Left Standing\" trophy:
While the Player is still able to fight through Corvus's digital forces, their mental state becomes more and more fractured and they begin to chant Corvus's words, although Taylor's remains their voice of reason and tells them to keep pressing forward. After fighting their way through Corvus's illusory forces, the Player manages to regain control of their body and attempts to purge their DNI. Corvus makes a last ditch effort to control the Player, but is held off by Taylor, who tells the Player to keep fighting. The Player then purges their DNI, causing both Corvus and Taylor to disappear. As the Player stumbles out of the building where the controlled robotics were overrun by the ZSF, a soldier asks the Player to identify themself. As their system slowly completes the purge, the Player says \"Taylor\" before the screen dramatically fades to black, leaving the Player's non-reality fate unknown.
In CALL OF DUTY: BLACK OPS III -- the story mode isn't available in the PlayStation 3 or Xbox 360 versions -- you play as a cybernetically enhanced special-ops soldier on the hunt for a former commander gone rogue and a criminal organization trying to kill all of you. But unlike in previous games, you're not only fighting terrorists but also Terminator-like robots. This is fitting because not only does the game's story mode have all the explosive action and plot twists of a great action movie, but it also has a lot of sci-fi flavor. Along with the regular campaign, there's a second version that swaps the terrorists for zombies, as well as a second zombie mode that has four criminals trying to escape a city overrun by the undead.
By adding cyberpunk seasonings to this series' patented mix of smooth controls, frantic firefights, cinematic action, and addictive multiplayer, this first-person shooter takes a bold new step. Though you're still shooting terrorists during missions that feel like scenes from a big-budget action movie, you also use an arsenal of futuristic weapons against autonomous robots. You also have a variety of cyberweapons that allow you to hack drones or auto-turrets, scan the environment to tag enemies, dispatch a swarm of tiny killer robots, and run along walls like a certain Persian prince used to do. And these new abilities come into play whether you're playing the story-driven campaign, its zombie version that you unlock after you've beaten the story, another co-op mode where you and three pals fight zombies, or any of the game's numerous competitive multiplayer modes. But while this makes Call of Duty: Black Ops III the most radically different Call of Duty game ever, it also makes it the least Call of Duty-esque as well. This feels more like a cross between a great Terminator game and a cool Ghost in the Shell game when you're using your cybertech to kill robots and a great Walking Dead game when you're facing zombies. 59ce067264